- Apple Human Interface Guidelines
- ava Look and Feel Design Guidelines: Advanced Topics
2005-12-13
This book provides guidelines for designing applications with the Java look and feel. All the
guidelines are intended to help you create a well-designed application.
- Bad usability calendar
Norway, Oslo
2008-01-17
Netlife Research
anders@netliferesearch.com
- Bad Usability Calendar 2007
2007-02-14
Netlife Research Usability Specialists
A purposely badly designed calendar.
- Checklist of Checkpoints for Web Content Accessibility Guidelines 1.0
2001-12-13
W3C WAI
Provides a list of all checkpoints from the Web Content Accessibility Guidelines 1.0, organized by concept, as a checklist for Web content developers.
- Disability access to GNOME
2002-03-25
GNOME Accessibility Project
Includes design guidelines
http://developer.gnome.org/projects/gap/hi-design.html
- dotMobi Mobile Web Developers Guide
2007-03-25
A practical guide for creating mobile websites.
- General Electric: Standards and Guidelines
2003-09-08
General Electric
Leverage one of the world's most recognizable brands while having the flexibility to design
a site that meets your specific business needs. The Design Center will help you design a site
structure and choose templates that are right for you and that provides a consist user
experience across GE sites. You will have access to case studies and basic guidelines for GE
sites.
- GNOME 2.0 Human Interface Guidelines
GNOME Usability Project
2002-03-25
GNOME Usability Project
These guidelines are meant to help you write applications that are easy to use and consistent with
the Gnome desktop.
- Guidelines for Designing User Interface Software (Report)
United States, Massachusetts, Bedford
Sidney L. Smith
1986-08
The MITRE Corporation
This report offers guidelines for design of user interface software in six
functional areas: data entry, data display, sequence control, user guidance, data
transmission, and data protection.
- HCI Specification Open Knowledge
German
Germany, Munich
Paul Chlebek
2005-06-21
p.chlebek@benutzeroberflaeche.de
Whitepapers und Essays uer Methoden und Werkzeuge der Oberflahenentwicklung.
- Java Look and Feel Design Guidelines (version 2)
2005-12-13
This book sets standards for the use of the Java look and feel. By following these
guidelines, you can create Java applications that effectively support all users worldwide,
including those with physical and cognitive limitations.
- KDE Usability Project
KDE Usability web team
2002-03-25
KDE: K Desktop Environment
webmaster@usability.kde.org
The KDE Usability Project is an initiative to find defects
and problems in areas of usability and KDE.
- NASA-STD-3000 Man-System Integration Standards
NASA
2002-07-19
NASA
The NASA-STD-3000 was created to provide a single, comprehensive document defining all generic requirements for space facilities and related equipment which directly interface with crewmembers.
This document provides specific user information to ensure proper integration of human-system interface requirements with those of other aerospace disciplines. Video images from relevant space missions are also provided to illustrate human factors design concerns.
- RealPlaces design guide (3D)
2005-12-13
These guidelines present some of the key concepts and elements for use in building a 3D user
environment supporting enterprise business applications-- for doing real work. We believe that
the extension of 3D technologies beyond the current game and simulation domains into the
enterprise environment can be successful if the issues of ease of learning and productivity are
adequately addressed. The issue of productivity has been addressed in all aspects, including the
design of the world, navigation approaches, and object interaction.
- Research-Based Web Design and Usability Guidelines
National Cancer Institute
2006-10-30
- Seagate Web Style Guide
2003-09-08
Seagate
Anatomy of a page, colors, page types, graphics.
- SGI Indigo Magic User Interface Guidelines
2005-12-13
This guide is intended for developers of software products used on Silicon Graphics
workstations, including software engineers, user interface (UI) designers, and human factors
specialists. Its purpose is to help you create products that are consistent with other
applications and that integrate seamlessly into the Indigo Magic Desktop environment. This guide
contains two major parts: Part I describes how users might want to interact with your
application from the Desktop. It covers the Desktop, icon design, application windows, Indigo
Magic Desktop services, and interoperability among applications. Part II describes the
individual components of the Silicon Graphics interface, such as menus, dialogs, and controls,
and presents examples of appropriate and inappropriate ways to use them.
- Software Human Factors LLC
United States, California, Silicon Valley
B. Lauber
2005-01-27
Software Human Factors LLC
bennett@_NOSPAM_SoftwareHumanFactors.com
At Software Human Factors LLC, we work with you and your entire organization to
create websites or other software products that have your end users in mind. We provide
a wide range of services, including heuristic evaluations, formal usability testing,
focus groups, information architecture and nomenclature consultation, Interaction and
Interface Design.
- Techniques for Web Content Accessibility Guidelines 1.0
2001-12-13
W3C WAI
Gateway to a series of related documents that provide techniques for satisfying the requirements defined in "Web Content Accessibility Guidelines 1.0"
- Telstra: Online Standards
2003-09-08
Telstra
Universal Accessibility, Authentication and Authorisation, Use of Images, Use of Flash,
Minimum Screen Resolution, Use of Frames, Labels, Titles and Headings, System Feedback and
Messages, Webforms, Return to top of Page Link, Topic Navigation Buttons, Flyout Menus
(Tertiary Navigation), ...
- The GNOME Usability Project
2002-03-25
GNOME Developer's Site
The GNOME project was born as an effort to create an entirely free desktop environment for free
systems. From the start, the main objective of GNOME has been to provide a user friendly suite of
applications and an easy-to-use desktop.
The Usability Project strives to make the GNOME experience as pleasant and efficient as possible.
- Usability.gov
2001-09-10
NCI: National Cancer Institute
"Your resource for designing usable, useful and accessible
Web sites and user interfaces."
- User Agent Accessibility Guidelines 1.0
2002-12-23
W3C
This document provides guidelines for designing user agents that lower barriers to Web
accessibility for people with disabilities (visual, hearing, physical, cognitive, and
neurological). User agents include HTML browsers and other types of software that retrieve
and render Web content.
- Web Content Accessibility Guidelines 1.0
1999-05-09
W3C WAI
World-Wide Web Consortium Web Accessibility Initiative; includes a checklist
- Web Usability Tips
India, Pune
Dinesh Gajbhiye
2005-08-10
dineshgajbhiye@sify.com
The blog provides tips and guidelines on making the website usable.
- Windows XP - Guidelines for Applications
2005-12-13
These guidelines from Microsoft will help developers and designers adopt the new look and
feel of the Microsoft Windows XP operating system.
- Yale Web Style Guide
Patrick J. Lynch
Yale Center for Advanced Instructional Media
A widely used and widely praised Web style guide, available in book form.