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[1] Why Design Method Development is Not Always Carried Out as User-Centered Design Reflection on UX Design / Dickson, Gary / Stolterman, Erik Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.4056-4060
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Summary: In a series of interviews and observations conducted over the past two years, we examined how designers have created, adopted, and evolved design methods into practice. These studies have led us to question the processes used and assumptions held by those who have been involved in developing new design methods. Our studies have shown that even though user-centered design is advocated by most researchers and practitioners, when it comes to their own way of developing design methods for others, it is not done using a user-centered approach. However, we found interesting differences among the three categories of interviewees; practitioners, researchers and practitioner/researchers.

[2] What if HCI Becomes a Fashion Driven Discipline? Art & Performance / Pan, Yue / Stolterman, Erik Proceedings of the ACM CHI'15 Conference on Human Factors in Computing Systems 2015-04-18 v.1 p.2565-2568
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Summary: Recent research shows that fashion already exists in the HCI domain and influences and affects design and designers' thinking and practices throughout the design process. In this note, we draw our insights from fashion related research within HCI and interaction design, provide some observations about fashion-related design and research practices, raise questions about our field as moving forward towards fashion driven discipline.

[3] Knowledge Production in Interaction Design Workshop Summaries / Höök, Kristina / Dalsgaard, Peter / Reeves, Stuart / Bardzell, Jeffrey / Löwgren, Jonas / Stolterman, Erik / Rogers, Yvonne Extended Abstracts of the ACM CHI'15 Conference on Human Factors in Computing Systems 2015-04-18 v.2 p.2429-2432
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Summary: Research in HCI involves a wide variety of knowledge production bringing forth theories, guidelines, methods, practices, design case studies / exemplars, frameworks, concepts, qualities and so on. This workshop is about mapping out the spaces, forms and potentials of such knowledge production in interaction design research.

[4] WELCOME: Co-desired futures / Wakkary, Ron / Stolterman, Erik interactions 2014-11 v.21 n.6 p.5
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[5] What makes a prototype novel?: a knowledge contribution concern for interaction design research / Wiberg, Mikael / Stolterman, Erik Proceedings of the 8th Nordic Conference on Human-Computer Interaction 2014-10-26 p.531-540
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Summary: In HCI/interaction design research much of our work is prototype-driven. We explore new concepts through the design of new interactive systems. Still, as a field of research we lack documented methods for examining the relation between design ideas and design manifestations although this ability to examine if a design (idea) is new and novel contribution to our field of research is crucial. This paper contributes to this need by proposing 'generic design thinking' as a first step towards a method to move from ideas and designs to classes of conceptualized designs. In short, a method for examining designs as knowledge contributions in HCI/interaction design research. We argue for this suggested method through two examples including 1) how one such method can be used to analyze and conceptualize existing designs, and 2) how one such method can be useful for working with new concepts, and the generation of new knowledge through design. We conclude with a discussion on how our initial sketch of one such method can facilitate systematic knowledge development in HCI design research.

[6] WELCOME: HCI and nature Visual thinking gallery / Wakkary, Ron / Stolterman, Erik interactions 2014-09 v.21 n.5 p.5
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[7] WELCOME: The pervasive vision Visual thinking gallery / Wakkary, Ron / Stolterman, Erik interactions 2014-07 v.21 n.4 p.5
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[8] Temporal anchors in user experience research Design methods / Huang, Chung-Ching / Stolterman, Erik Proceedings of DIS'14: Designing Interactive Systems 2014-06-21 v.1 p.271-274
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Summary: As HCI becomes more aware of long-term use experience, users' retrospection might be one starting point to explore prior interactive use. However, due to the limitation of current methodologies and human memory, research participants might recall specific prior use episodes and less their experience over time. In this note, we examine how to encourage retrospection and reflection concerning the changes of use experience in the past and over time. We have reviewed relevant research and traced the usage of temporal references in those studies, such as diagrams of use measurement over time or the history of interactive products. We propose the notion of temporal anchors as way of capturing and grounding temporal aspects of long-term use experience. We have found that methods that include temporal anchors have facilitated opportunities for rich reflections and communications around use experience and temporality.

[9] Reprioritizing the relationship between HCI research and practice: bubble-up and trickle-down effects Design research / Gray, Colin M. / Stolterman, Erik / Siegel, Martin A. Proceedings of DIS'14: Designing Interactive Systems 2014-06-21 v.1 p.725-734
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Summary: There has been an ongoing conversation about the role and relationship of theory and practice in the HCI community. This paper explores this relationship privileging a practice perspective through a tentative model, which describes a "bubble-up" of ideas from practice to inform research and theory development, and an accompanying "trickle-down" of theory into practice. Interviews were conducted with interaction designers, which included a description of their use of design methods in practice, and their knowledge and use of two common design methods-affinity diagramming and the concept of affordance. Based on these interviews, potential relationships between theory and practice are explored through this model. Disseminating agents already common in HCI practice are addressed as possible mechanisms for the research community to understand practice more completely. Opportunities for future research, based on the use of the tentative model in a generative way, are considered.

[10] What's in the details? Visual thinking gallery / Wakkary, Ron / Stolterman, Erik interactions 2014-05 v.21 n.3 p.5
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[11] Stay on the boundary: artifact analysis exploring researcher and user framing of robot design Human-robot interaction / Lee, Hee Rin / Šabanovic, Selma / Stolterman, Erik Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.1 p.1471-1474
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Summary: In recent years, HCI researchers have increased their focus on studying the power relationships between researchers and users, and developing methodologies for eliciting design ideas that are sensitive to existing epistemic hierarchies in technology design. The differential value given to expert versus lay knowledge is a central factor in these debates. We apply Artifact Analysis, developed to help designers handle the complexity of digital artifacts, as a method to explore how experts and non-experts understand and frame robots, a technology characterized by significant complexity. Our results show that both non-expert users and expert researchers have knowledge that is significant to future robot development, but they focus on different aspects of the technology -- users address mediated and interaction complexity while researchers focus on internal and external complexity. We also found that robots function as boundary objects between experts and users, and suggest that one task designers can perform is to "stay on the boundary" and mediate between the different ways in which experts and non-experts frame emerging technology to develop designs that benefit from insights from both user and researcher perspectives.

[12] Reading critical designs: supporting reasoned interpretations of critical design Critical design / Bardzell, Jeffrey / Bardzell, Shaowen / Stolterman, Erik Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.1 p.1951-1960
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Summary: Critical Design has emerged as an important concept in HCI research and practice. Yet researchers have noted that its uptake has been limited by certain lacks of intellectual infrastructure theories, methodologies, canons and exemplars, and a community of practice. We argue that one way to create this infrastructure is to cultivate a community adept at reading that is, critically interpreting and making reasoned judgments about critical designs. We propose an approach to developing close readings of critical designs, which are both evidence-based and carefully reasoned. The approach highlights analytical units of analysis, the relevance of design languages and social norms, and the analytical contemplation of critical aspects of a design. It is intended to be relatively easy to learn, to try out, and to teach, in the hopes of inviting more members of the HCI community to engage in this practice. We exemplify the approach with readings of two critical designs and reflect on different ways that a design might serve a critical purpose or offer a critical argument about design, society, and the future.

[13] Interactions magazine Special interest group: 111 / Wakkary, Ron / Stolterman, Erik Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.2 p.1147-1150
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Summary: In this SIG meeting we invite attendees of CHI to join us to provide input, feedback, and discuss the ACM interactions magazine.

[14] Distant matters Departments / Wakkary, Ron / Stolterman, Erik interactions 2014-03 v.21 n.2 p.5
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[15] Positional acts: using a Kinect™ sensor to reconfigure patient roles within radiotherapy treatment Healthy moments / Mullaney, Tara / Yttergren, Björn / Stolterman, Erik Proceedings of the 2014 International Conference on Tangible and Embedded Interaction 2014-02-16 p.93-96
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Summary: With many medical procedures done today, patients are forced to act as passive recipients of care, while nurses and doctors are actively involved in the process of diagnosis or treatment. In this paper, we focus upon patient positioning for radiotherapy treatment, looking at the immobilization and positioning techniques used, and the role of the patient in this process. Our desire to engage patients in the positioning process led to the creation of an experimental positioning system which can enable patients to self-position themselves for treatment. Utilizing the body tracking and skeletal data capabilities of a Kinect™ sensor, our prototype provides visualizations of where an individual's body is in relation to the desired position, and when these two positions have become correctly aligned. Testing demonstrated how our prototype could be used to actively engage patients in the positioning process together with care providers, in a mutually empowering and supportive way.

[16] Improving over time... Day in the lab / Wakkary, Ron / Stolterman, Erik interactions 2014-01 v.21 n.1 p.5
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[17] Shape changes Welcome / Wakkary, Ron / Stolterman, Erik interactions 2013-11 v.20 n.6 p.5
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[18] Capturing prolonged interactive experiences: a review of visual approaches in user research Tools and methods / Huang, Chung-Ching / Stolterman, Erik Proceedings of the 2013 Conference on Designing Pleasurable Products and Interfaces 2013-09-03 p.86-95
ACM Digital Library Link
Summary: Each user of interactive systems experiences prolonged engagement with applications, products and systems. Because of limitations of contemporary long-term user research methods and imperfection in human memory, approaches for longitudinal user experience are still under-explored. In this paper, we review a recent methodological shift in user research aimed at applying visual approaches to the capturing of prolonged interactive use. We analyze and discuss selected examples of existing visual approaches that support the examination of longitudinal use and represent and visualize changes in interactions. We discuss potential merits of visual approaches for user experience longitudinal research. We also discuss the drawbacks of these approaches. Overall, we argue that visual approaches have the potential to support certain aspects of user experience research, especially in relation to issues concerning temporality.

[19] Innovation and history Welcome / Wakkary, Ron / Stolterman, Erik interactions 2013-09 v.20 n.5 p.5
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[20] New rules of engagement Welcome / Wakkary, Ron / Stolterman, Erik interactions 2013-07 v.20 n.4 p.5
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[21] Interaction design and serious ambitions Welcome / Wakkary, Ron / Stolterman, Erik interactions 2013-05 v.20 n.3 p.5
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[22] Personal informatics and reflection: a critical examination of the nature of reflection alt.chi: reflection and evaluation / Pirzadeh, Afarin / He, Li / Stolterman, Erik Extended Abstracts of ACM CHI'13 Conference on Human Factors in Computing Systems 2013-04-27 v.2 p.1979-1988
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Summary: Personal informatics systems that help people both collect and reflect on various kinds of personal information are growing rapidly. Despite the importance of journaling and the main role it has in tracking one's personal growth, a limited number of studies have examined journaling in the area of personal informatics in detail. In this paper, we critically examine the process of reflection on experiences, thoughts and evolving insights through a qualitative research study. We also present the design research process we conducted to develop the Wandering Mind as a support tool to help individuals record and reflect on their experiences.

[23] Pattern language and HCI: expectations and experiences alt.chi: reflection and evaluation / Pan, Yue / Stolterman, Erik Extended Abstracts of ACM CHI'13 Conference on Human Factors in Computing Systems 2013-04-27 v.2 p.1989-1998
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Summary: Pattern Language (PL) has been researched and developed in HCI research since the mid-80s. Our research was initiated by the question why something like PL can create such enthusiasm and interest over the years, while at the same time not be more widespread and successful? In this paper, we examine the experiences and expectations that HCI researchers who have been involved in PL research have had and still have when it comes to PL. Based on the literature review and interview studies, we provide some overall reflections and several possible directions on the use of PL in HCI.

[24] Design research at CHI and its applicability to design practice Papers: design research / Roedl, David J. / Stolterman, Erik Proceedings of ACM CHI 2013 Conference on Human Factors in Computing Systems 2013-04-27 v.1 p.1951-1954
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Summary: This note describes our analysis of 35 papers from CHI 2011 that aim to improve or support interaction design practice. In our analysis, we characterize how these CHI authors conceptualize design practice and the types of contributions they propose. This work is motivated by the recognition that design methods proposed by HCI researchers often do not fit the needs and constraints of professional design practice. As a complement to the analysis of the CHI papers we also interviewed 13 practitioners about their attitudes towards learning new methods and approaches. We conclude the note by offering some critical reflections about how HCI research can better support actual design practice.

[25] The next 20 years... in HCI education Welcome / Wakkary, Ron / Stolterman, Erik interactions 2013-03 v.20 n.2 p.5
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<<First <Previous Permalink Next> Last>> Records: 1 to 25 of 60 Jump to: 2016 | 15 | 14 | 13 | 12 | 11 | 10 | 09 | 08 | 07 | 04 | 99 | 97 |