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[1] Design Criteria for Stimulating Emotions in Web Applications Affective HCI and Emotions and Motivational Aspects / Mori, Giulio / Paternò, Fabio / Furci, Ferdinando Proceedings of IFIP INTERACT'15: Human-Computer Interaction, Part I 2015-09-14 v.1 p.165-182
Keywords: Web guidelines; Emotions; Affective interfaces; Adaptable interfaces
Link to Digital Content at Springer
Summary: This work aims to identify the main aspects of Web design responsible for eliciting specific emotions. For this purpose, we performed a user study with 40 participants testing a Web application designed by applying a set of criteria for stimulating various emotions. In particular, we considered six emotions (hate, anxiety, boredom, fun, serenity, love), and for each of them a specific set of design criteria was exploited. The purpose of the study was to reach a better understanding regarding what design techniques are most important to stimulate each emotion. We report on the results obtained and discuss their implications. Such results can inform the development of guidelines for Web applications able to stimulate users' emotions.

[2] Responsive task modelling Model-based engineering / Anzalone, Davide / Manca, Marco / Paternò, Fabio / Santoro, Carmen ACM SIGCHI 2015 Symposium on Engineering Interactive Computing Systems 2015-06-23 p.126-131
ACM Digital Library Link
Summary: In this paper we present a new tool for specifying task models (Responsive CTT), which can be accessed through touch-based mobile devices such as smartphones and tablets as well. The tool is Web-based and responsive in order to provide adapted user interfaces to better support the most common activities in task modelling through various types of devices. We describe the relevant aspects to take into account for this purpose and how we have addressed them in designing the tool. We also report on first user tests.

[3] Dynamic user interface adaptation driven by physiological parameters to support learning Around the body -- movement and physiology / Ghiani, Giuseppe / Manca, Marco / Paternò, Fabio ACM SIGCHI 2015 Symposium on Engineering Interactive Computing Systems 2015-06-23 p.158-163
ACM Digital Library Link
Summary: Technology to make physiological measurements related to attention and cognitive load is becoming more affordable. We propose a solution based on combining the exploitation of dynamic user information gathered through such technology with a rule-based strategy for adaptation of e-learning Web applications. We focus on users' physiological data and aspects relevant for the task being carried out. A flexible rule-based approach allows designers and developers to define a wide range of rule compositions to express changes in the user interface based on how the user feels and behaves. The overall goal of the framework is to serve as a tool for content developers of Web applications, such as operators of online Learning Management Systems, and for their end-users. In this domain, through our approach teachers can create their educational contents, and specify how they should dynamically adapt to students' behaviour in order to improve the learning process.

[4] Systems and tools for cross-device user interfaces Workshop summaries / Nebeling, Michael / Paternò, Fabio / Maurer, Frank / Nichols, Jeffrey ACM SIGCHI 2015 Symposium on Engineering Interactive Computing Systems 2015-06-23 p.300-301
ACM Digital Library Link
Summary: The goal of the XDUI 2015 workshop is to bring together leading and upcoming systems researchers in the area of cross-device interfaces and define a research agenda together. The workshop aims to be useful, not only for the EICS research community, but for the wider HCI community, where many recent cross-device systems and tools have been developed and investigated almost in parallel without learning from and building on each other. It targets both new and established researchers in the area -- new researchers will quickly get an overview of the state of the art, while established researchers can draw more detailed comparisons between their solutions and discuss benefits and limitations. This workshop at EICS provides a unique opportunity to sketch the design space of possible cross-device user interfaces and discuss technical concerns of existing solutions as well as open issues and future research directions.

[5] End-User Development in the Internet of Things Era Workshop Summaries / Tetteroo, Daniel / Markopoulos, Panos / Valtolina, Stefano / Paternò, Fabio / Pipek, Volkmar / Burnett, Margaret Extended Abstracts of the ACM CHI'15 Conference on Human Factors in Computing Systems 2015-04-18 v.2 p.2405-2408
ACM Digital Library Link
Summary: The paradigm of end-user development enables ordinary end-users of computer systems to engage in the modification, extension and even creation of software artifacts. Technology, organization and context are all important aspects that influence end-users' decisions to engage in end-user development. With this workshop, we invite researchers and practitioners to discuss and exchange their experiences on the role of these aspects for end-user development across various domains.

[6] Design and Adaptation for Cross-Device, Context-dependent User Interfaces Course Overviews / Paternò, Fabio Extended Abstracts of the ACM CHI'15 Conference on Human Factors in Computing Systems 2015-04-18 v.2 p.2451-2452
ACM Digital Library Link
Summary: This tutorial aims to help user interface designers and developers to understand the issues involved in multi-device, context-dependent interactive applications, which can be accessed through wearable, mobile and stationary devices even exploiting different interaction modalities. It will provide a discussion of the possible solutions in terms of concepts, techniques, languages, and tools, with particular attention to Web environments. The tutorial will deal with the various strategies in order to adapt, distribute, and migrate the user interface according to the context of use.

[7] Understanding End-User Development of Context-Dependent Applications in Smartphones Research Papers / Lucci, Gabriella / Paternò, Fabio Proceedings of IFIP HCSE 2014: International Conference on Human-Centered Software Engineering 2014-09-16 p.182-198
Keywords: End-User Development; Context-dependent Applications; Smartphones
Link to Digital Content at Springer
Summary: We are using our mobile devices in an increasing number of dynamic contexts, thus we need more and more context-dependent applications. However, only end users can know the most appropriate ways their applications should react to contextual events. In order to facilitate end user development of context-dependent applications in smartphones a first generation of mobile environments has been proposed in the market. In this work we analyse three such Android applications in terms of their ability to express the relevant concepts and their usability, also through a user study. We indicate some limitations of the current solutions and provide indications that can support future work for providing more effective results.

[8] Puzzle: A mobile application development environment using a jigsaw metaphor / Danado, Jose / Paternò, Fabio Journal of Visual Languages & Computing 2014-08 v.25 n.4 p.297-315
Keywords: End user development
Keywords: Ubiquitous computing
Keywords: Mobile computing
Keywords: Authoring tools
Keywords: Metaphors
Keywords: Interaction techniques
Link to Article at sciencedirect
Summary: Objective: Create a visual mobile end user development framework, named Puzzle, which allows end users without IT background to create, modify and execute applications, and provides support for interaction with smart things, phone functions and web services.
    Methods: Design of an intuitive visual metaphor and associated interaction techniques for supporting end user development in mobile devices with iterative empirical validation.
    Results: Our results show that the jigsaw is an intuitive metaphor for development in a mobile environment and our interaction techniques required a limited cognitive effort to use and learn the framework. Integration of different modalities and usage of smart things was relevant for users.
    Conclusion: Puzzle has addressed the main objective. The framework further contributes to the research on mobile end user development in order to create an incentive for users to go beyond consuming content and applications to start creating their own applications.
    Practice: Usage of a mobile end user development environment has the potential to create a shift from the conventional few-to-many distribution model of software to a many-to-many distribution model. Users will be able to create applications that fit their requirements and share their achievements with peers.
    Implications: This study has indicated that the Puzzle visual environment has the potential to enable users to easily create applications and stimulate exploration of innovative scenarios through smartphones.

[9] Design Criteria for Public Display User Interfaces Visualisation Methods and Techniques / Bendinelli, Alessandro / Paternò, Fabio HCI International 2014: 16th International Conference on HCI, Part I: Theories, Methods, and Tools 2014-06-22 v.1 p.623-630
Keywords: Public Displays; Guidelines and heuristics; Presentation design
Link to Digital Content at Springer
Summary: Recent technological advances have made large displays available on the mass market at affordable prices. We present a set of design criteria that support those who want to exploit such displays effectively to select the relevant content and present it in such a way to take into account the features of the specific devices and the context in which they are used. The discussion is exemplified with concrete example application of the design criteria.

[10] User interface distribution in multi-device and multi-user environments with dynamically migrating engines Frameworks for cross-device interaction session / Frosini, Luca / Paternò, Fabio ACM SIGCHI 2014 Symposium on Engineering Interactive Computing Systems 2014-06-17 p.55-64
ACM Digital Library Link
Summary: In this paper we present a framework and associated run-time support for flexible user interface distribution in multi-device and multi-user environments. It supports distribution across dynamic sets of devices, and does not require the use of a fixed server. The distribution updates are processed taking in account device types and user roles. We also report on three example applications and a validation of the presented framework.

[11] Considering task pre-conditions in model-based user interface design and generation Model-based UIs session / Manca, Marco / Paternò, Fabio / Santoro, Carmen / Spano, Lucio Davide ACM SIGCHI 2014 Symposium on Engineering Interactive Computing Systems 2014-06-17 p.149-154
ACM Digital Library Link
Summary: Deriving meaningful and consistent user interface implementations from task models is not trivial because of the large gap in terms of abstraction. This paper focuses on how to handle task preconditions in the design and generation process, an issue which has not adequately been addressed in previous work. We present a solution that is able to manage the information related to task pre-conditions at the various possible abstraction levels. The paper also reports on some example applications that show the generality of the solution and how it can be exploited in various cases.

[12] A gestural concrete user interface in MARIA Touch and gesture-based UIs session / Spano, Lucio Davide / Paternò, Fabio / Fenu, Gianni ACM SIGCHI 2014 Symposium on Engineering Interactive Computing Systems 2014-06-17 p.179-184
ACM Digital Library Link
Summary: In this paper, we describe a solution for engineering and modelling user interfaces for supporting input collected through gesture recognition hardware. We describe how we applied such approach by extending the MARIA UIDL, and how the modelling solution can be applied to other UI toolkits. In addition, we detail the model-to-code transformation for obtaining a running application through an example case study.

[13] Public policies and multilingualism in HCI Forums / Normand, Loïc Martínez / Paternò, Fabio / Winckler, Marco interactions 2014-05 v.21 n.3 p.70-73
ACM Digital Library Link
Summary: Public policy plays an influential role in the work we do as HCI researchers, interaction designers, and practitioners. "Public policy," a broad term, includes both government policy and policy within non-governmental organizations. This forum focuses on topics at the intersection of human-computer interaction and public policy. -- Jonathan Lazar, Editor

[14] Task model-driven realization of interactive application functionality through services / Kritikos, K. / Plexousakis, D. / Paternò, F. ACM Transactions on Interactive Intelligent Systems 2014-01 v.3 n.4 p.25
ACM Digital Library Link
Summary: The Service-Oriented Computing (SOC) paradigm is currently being adopted by many developers, as it promises the construction of applications through reuse of existing Web Services (WSs). However, current SOC tools produce applications that interact with users in a limited way. This limitation is overcome by model-based Human-Computer Interaction (HCI) approaches that support the development of applications whose functionality is realized with WSs and whose User Interface (UI) is adapted to the user's context. Typically, such approaches do not consider various functional issues, such as the applications' semantics and their syntactic robustness in terms of the WSs selected to implement their functionality and the automation of the service discovery and selection processes. To this end, we propose a model-driven design method for interactive service-based applications that is able to consider the functional issues and their implications for the UI. This method is realized by a semiautomatic environment that can be integrated into current model-based HCI tools to complete the development of interactive service front-ends. The proposed method takes as input an HCI task model, which includes the user's view of the interactive system, and produces a concrete service model that describes how existing services can be combined to realize the application's functionality. To achieve its goal, our method first transforms system tasks into semantic service queries by mapping the task objects onto domain ontology concepts; then it sends each resulting query to a semantic service engine so as to discover the corresponding services. In the end, only one service from those associated with a system task is selected, through the execution of a novel service concretization algorithm that ensures message compatibility between the selected services.

[15] Remote Usability Evaluation of Mobile Web Applications Evaluation Methods and Techniques / Burzacca, Paolo / Paternò, Fabio HCI International 2013: 15th International Conference on HCI, Part I: Human-Centred Design Approaches, Methods, Tools, and Environments 2013-07-21 v.1 p.241-248
Keywords: Remote Evaluation; Logging Tools; Mobile Usability
Link to Digital Content at Springer
Summary: Recent proliferation of mobile devices has made it important to provide automatic support for usability evaluation when people interact with mobile applications. In this paper, we discuss some specific aspects that need to be considered in remote usability of mobile Web applications, and introduce a novel environment that aims to address such issues.

[16] An environment for designing and sharing adaptation rules for accessible applications Adaptation / Miñón, Raúl / Paternò, Fabio / Arrue, Myriam ACM SIGCHI 2013 Symposium on Engineering Interactive Computing Systems 2013-06-24 p.43-48
ACM Digital Library Link
Summary: In this work we present a design space for adaptation rules for applications accessible to people with special needs, and an environment supporting the sharing of such rules across various applications. The adaptation rules are classified according to the target user disabilities, as well as other relevant criteria useful to ease their integration in other design tools.

[17] GestIT: a declarative and compositional framework for multiplatform gesture definition Gesture, multi-touch, tangibles, and speech / Spano, Lucio Davide / Cisternino, Antonio / Paternò, Fabio / Fenu, Gianni ACM SIGCHI 2013 Symposium on Engineering Interactive Computing Systems 2013-06-24 p.187-196
ACM Digital Library Link
Summary: Gestural interfaces allow complex manipulative interactions that are hardly manageable using traditional event handlers. Indeed, such kind of interaction has longer duration in time than that carried out in form-based user interfaces, and often it is important to provide users with intermediate feedback during the gesture performance. Therefore, the gesture specification code is a mixture of the recognition logic and the feedback definition. This makes it difficult 1) to write maintainable code and 2) reuse the gesture definition in different applications. To overcome these kinds of limitations, the research community has considered declarative approaches for the specification of gesture temporal evolution. In this paper, we discuss the creation of gestural interfaces using GestIT, a framework that allows declarative and compositional definition of gestures for different recognition platforms (e.g. multitouch and full-body), through a set of examples and the comparison with existing approaches.

[18] A framework for the development of distributed interactive applications Callaboration / Frosini, Luca / Manca, Marco / Paternò, Fabio ACM SIGCHI 2013 Symposium on Engineering Interactive Computing Systems 2013-06-24 p.249-254
ACM Digital Library Link
Summary: In this paper we present a framework and the associated software architecture to manage user interfaces that can be distributed and/or migrated in multi-device and multi-user environments. It supports distribution across dynamic sets of devices, and does not require the use of a fixed server. We also report on its current implementation, and an example application.

[19] Context-aware service front-ends Workshops / Gil, Francisco Javier Caminero / Paternò, Fabio / Motti, Vivian Genaro ACM SIGCHI 2013 Symposium on Engineering Interactive Computing Systems 2013-06-24 p.339-340
ACM Digital Library Link
Summary: Context-aware adaptation of user interfaces have been investigated since the early 80's to provide mechanisms for stakeholders to propose, implement and execute adaptation, enabling users to efficiently interact with adaptive and adaptable applications. Today, adapting UIs according to the context of use becomes inevitable. Not only because users interact with applications from many distinct environments (platforms, devices and users' profile vary significantly), but also because such applications must provide a high usability level regardless of the contexts of use, efficiently adapting themselves according to the context. In this sense, Serenoa project proposes its 2nd workshop, to join experts in the domain of context-aware adaptation to exchange experiences, discuss current trends, promote approaches, and raise awareness for this field.

[20] The role of engineering work in CHI SIGs / Palanque, Philippe / Paternò, Fabio / Nichols, Jeffrey / Nunes, Nuno J. / Myers, Brad A. Extended Abstracts of ACM CHI'13 Conference on Human Factors in Computing Systems 2013-04-27 v.2 p.2477-2480
ACM Digital Library Link
Summary: The Engineering community faces a number of issues around its role in the larger CHI community and its contribution to SIGCHI-sponsored conferences. This SIG aims to stimulate discussion and attention on the work of researchers interested in the engineering aspects of HCI. It is the forum to report progress on key issues, identify objectives for the near future, and develop plans to address them.

[21] Interactive customization of ubiquitous Web applications / Ghiani, G. / Paternò, F. / Santoro, C. Journal of Visual Languages & Computing 2013-02 v.24 n.1 p.37-52
Keywords: Ubiquitous Web user interfaces
Keywords: End user customization
Keywords: Migratory interfaces
Link to Article at sciencedirect
Summary: Ubiquitous environments pose new challenges for end users who often need to access their applications from various devices. In this paper we present a solution that allows users to easily customise and migrate interactive web applications starting with an existing desktop version. This is obtained through an intelligent infrastructure that enables users to select the relevant part of an interactive Web application in order to create a mobile version and migrate it.

[22] Analysis and Visualization of Interactions with Mobile Web Applications Interactive Posters / Burzacca, Paolo / Paternò, Fabio Proceedings of IFIP INTERACT'13: Human-Computer Interaction-4 2013 v.4 p.515-522
Keywords: Tools for Remote Evaluation; Web Applications; Mobile HCI
Link to Digital Content at Springer
Summary: We present a novel solution for intelligent analysis and visualization of user interactions with Web applications through mobile devices in order to help identify usability issues. The proposed tool is also able to support comparison of optimal use with actual user interactions. We also report on an example application of our tool to the evaluation of a real mobile Web site.

[23] Security in migratory interactive web applications Security / Ghiani, Giuseppe / Paternò, Fabio / Isoni, Lorenzo Proceedings of the 2012 International Conference on Mobile and Ubiquitous Multimedia 2012-12-04 p.15
ACM Digital Library Link
Summary: In ubiquitous environments migratory interactive applications allow users to perform their tasks continuously across various devices. Users can push and pull migratory Web applications from one device to another for various reasons. However, the flexibility of such pervasive applications raises various security issues, such as the risk of theft of private information from the migrated user interfaces or the intrusion of malicious versions of the applications replacing the original ones. In this paper, we analyse such risks and present a number of solutions to address them in a client/server-based solution for supporting secure migration of interactive Web applications.

[24] Adaptive User Interfaces for Smart Environments with the Support of Model-Based Languages Long Papers / Bongartz, Sara / Jin, Yucheng / Paternò, Fabio / Rett, Jörg / Santoro, Carmen / Spano, Lucio Davide Proceedings of the 2012 International Joint Conference on Ambient Intelligence 2012-11-13 p.33-48
Keywords: Adaptive service front-ends; Context-aware user interfaces; model-based user interface languages; Warehouse picking system
Link to Digital Content at Springer
Summary: This article presents a solution for supporting adaptive user interfaces in work environments. Its architecture is built upon the concept of model-based UI design extended by context aware and adaptive features. Model-based languages provide the software development process with useful support for, building design prototypes and actual implementations for devices with various interaction resources. The proposed architecture is able to adapt to selected aspects of the context during run-time by communicating with a context server and applying the specified adaptation rules. In order to show the possibilities of the proposed solution, we report on its application in the development of an adaptive user interface prototype to be used in a warehouse picking system.

[25] Context-Aware Adaptation of Service Front-Ends Workshops / Gil, Francisco Javier Caminero / Paternò, Fabio / Vanderdonckt, Jean Proceedings of the 2012 International Joint Conference on Ambient Intelligence 2012-11-13 p.451-452
Link to Digital Content at Springer
Summary: Ambient Intelligence implies the need for context-aware adaptation of user interfaces. This adaptation with respect to the context of use is applicable to a wide spectrum of interactive applications ranging from front ends of web services, information systems to multimedia and multimodal applications. Although the ultimate goal of this adaptation is always for the ultimate benefit of the end user, many approaches and techniques have been used to various degrees of experience and maturity that effectively and efficiently support context-aware adaptation. This workshop is intended to review the state of the art in this domain, while looking at a broad range of applications, to discuss positive and negative experiences of context-aware adaptation, and to come up with criteria and requirements for driving such adaptation.
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