[1]
Workshop on Emotion and Visualization: EmoVis 2016
Workshops
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Kerren, Andreas
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Cernea, Daniel
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Pohl, Margit
Companion Proceedings of the 2016 International Conference on Intelligent
User Interfaces
2016-03-07
v.2
p.1-2
© Copyright 2016 ACM
[2]
Interaction and evaluation techniques for information visualization: future
directions
Keynote speeches (abstracts)
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Kerren, Andreas
Proceedings of the 2013 International Symposium on Visual Information
Communication and Interaction
2013-08-17
2013-08-17
p.118
© Copyright 2013 ACM
Summary: Intuitive and efficient interaction techniques are a fundamental component
of most visualization tools. The integration of interaction techniques into
visual representations (and automatic analysis methods in visual analytics)
supports the human-information discourse and can be realized in various ways.
But we also have to take care that our interaction and visual representation
techniques are validated in order to get a clear understanding of their
efficiency and usability. In this talk, I will explore current and identify
future trends in the development of novel interaction and evaluation techniques
for information visualization and related fields. Here, I especially want to
highlight recent findings in the use of brain-computer interfaces to adapt and
evaluate visualizations.
[3]
EDITED BOOK
Knowledge Visualization Currents: From Text to Art to Culture
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Marchese, Francis T.
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Banissi, Ebad
2013
n.11
p.220
Springer London
DOI: 10.1007/978-1-4471-4303-1
== Knowledge Visualization Background ==
What Is an Effective Knowledge Visualization? Insights from a Review of Seminal Concepts (3-12)
+ Eppler, Martin J.
What Is Knowledge Visualization? Eight Reflections on an Evolving Discipline (13-32)
+ Bertschi, Stefan
+ Bresciani, Sabrina
+ Crawford, Tom
+ Goebel, Randy
+ Kienreich, Wolfgang
+ Lindner, Martin
+ Sabol, Vedran
+ Moere, Andrew Vande
== Text ==
Tables and Early Information Visualization (35-61)
+ Marchese, Francis T.
Contract Clarity and Usability through Visualization (63-84)
+ Haapio, Helena
From Culture to Text to Interactive Visualization ofWine Reviews (85-110)
+ Kerren, Andreas
+ Kyusakova, Mimi
+ Paradis, Carita
== Art ==
Colorscore: Visualization and Condensation of Structure of Classical Music (113-128)
+ Hayashi, Aki
+ Itoh, Takayuki
+ Matsubara, Masaki
The Implications of David Hockney Thesis for 3D Computer Graphics (129-145)
+ Wyeld, Theodor
Practice of Using Virtual Reconstruction in the Restoration of Monumental Painting of the Church of the Transfiguration of Our Saviour on Nereditsa Hill (147-164)
+ Laska, Tatiana
+ Tsimbal, Irina
+ Golubkov, Sergey
+ Petrova, Yulia Anatolievna
== Culture ==
Mediation of Knowledge Construction of Historic Sites: Embodied Interaction + Space (167-177)
+ Deray, Kristine
+ Day, Michael
Memory, Difference, and Information: Generative Architectures Latent to Material and Perceptual Plasticity (179-197)
+ Lucia, Andrew P.
+ Sabin, Jenny E.
+ Jones, Peter Lloyd
Cultural Data Sculpting: Omnidirectional Visualization for Cultural Datasets (199-220)
+ Kenderdine, Sarah
+ Shaw, Jeffrey
+ Gremmler, Tobias
[4]
Tangible and Wearable User Interfaces for Supporting Collaboration among
Emergency Workers
Emergency Scenarios
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Cernea, Daniel
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Mora, Simone
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Perez, Alfredo
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Ebert, Achim
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Kerren, Andreas
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Divitini, Monica
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de la Iglesia, Didac Gil
/
Otero, Nuno
CRIWG 2012: Collaboration and Technology
2012-09-16
p.192-199
Keywords: Wearable tangible device; collaborative crisis management
© Copyright 2012 Springer-Verlag
Summary: Ensuring a constant flow of information is essential for offering quick help
in different types of disasters. In the following, we report on a
work-in-progress distributed, collaborative and tangible system for supporting
crisis management. On one hand, field operators need devices that collect
information -- personal notes and sensor data -- without interrupting their
work. On the other hand, a disaster management system must operate in different
scenarios and be available to people with different preferences, backgrounds
and roles. Our work addresses these issues by introducing a multi-level
collaborative system that manages real-time data flow and analysis for various
rescue operators.
[5]
EEG-Based Measurement of Subjective Parameters in Evaluations
Part V / Brain-Computer Interfaces and Brain Monitoring
/
Cernea, Daniel
/
Olech, Peter-Scott
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Ebert, Achim
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Kerren, Andreas
HCI International 2011: 14th International Conference on HCI - Posters'
Extended Abstracts, Part II
2011-07-09
v.6
p.279-283
Keywords: Evaluation techniques; Brain-Computer Interface (BCI);
Electroencephalographic (EEG) interaction
Copyright © 2011 Springer-Verlag
Summary: Evaluating new approaches, be it new interaction techniques, new
applications or even new hardware, is an important task, which has to be done
to ensure both usability and user satisfaction. The drawback of evaluating
subjective parameters is that this can be relatively time consuming, and the
outcome is possibly quite imprecise. Considering the recent release of
cost-efficient commercial EEG headsets, we propose the utilization of
electro-encephalographic (EEG) devices for evaluation purposes. The goal of our
research is to evaluate if a commercial EEG headset can provide cutting-edge
support during user studies and evaluations. Our results are encouraging and
suggest that wireless EEG technology is a viable alternative for measuring
subjectivity in evaluation scenarios.
[6]
3D kiviat diagrams for the interactive analysis of software metric trends
Posters
/
Kerren, Andreas
/
Jusufi, Ilir
Proceedings of the ACM Symposium on Software Visualization
2010-10-25
p.203-204
© Copyright 2010 ACM
Summary: Previous techniques for visualizing time-series of multivariate data mostly
plot the time along additional axes, are often complex, and does not support
intuitive interaction. In this poster paper, we present an interactive
visualization approach for the analysis of software metric trends that allows
users to operate with Kiviat diagrams on 2D planes in the space and to
intuitively extend this visual representation into 3D if needed.
[7]
R³ -- A Configurable Input Device for Free-Space Interaction
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Cernea, Daniel
/
Ebert, Achim
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Kerren, Andreas
/
Morar, Valentina
Romanian National Conference of Human-Computer Interaction -- RoCHI 2010
2010-09-02
p.45-50
Keywords: human-computer interaction, input device, hardware, free-space interaction,
degrees of freedom
© Copyright 2010 SIGCHI Romania
Summary: Nowadays, a variety of input devices support 3D interaction by offering 6
degrees of freedom (DoF). Nonetheless, such devices that are available for
free-space usage (i.e., without the need for a surface as reference system) are
rarely intuitive and rather limited in number. To tackle these problems, we
propose a highly configurable mid-air device that supports an intuitive
interaction with virtual environments. R³ (roll, rotate, rattle) offers
good accuracy for 2D and 3D navigation, modeling and gameplay, but also tactile
feedback through the presence of a trackball, all this in a user-oriented way.
Additionally, the device can be easily switched back to being used as a regular
mouse.
[8]
Novel algorithm explanation techniques for improving algorithm teaching
Poster abstracts
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Kerren, Andreas
/
Müldner, Tomasz
/
Shakshuki, Elhadi
Proceedings of the ACM Symposium on Software Visualization
2006-09-04
p.175-176
© Copyright 2006 ACM
Summary: The analysis and the understanding of algorithms is a very important task
for teaching and learning algorithms. We advocate a strategy, according to
which one first tries to understand the fundamental nature of an algorithm, and
then -- after reaching a higher level of awareness -- chooses the most
appropriate programming language to implement it. To facilitate the process of
understanding of algorithms, their visualization, in particular animation, is
considered to be the best approach. Traditional Algorithm Animation (AA)
systems usually aim for teaching algorithms in higher education, see for
example the chapter introduction of Kerren and Stasko [2002] or the earlier
anthology on software visualization [Stasko et al. 1998].