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[1] N-gram IDF: A Global Term Weighting Scheme Based on Information Distance Technical Papers 2 / Shirakawa, Masumi / Hara, Takahiro / Nishio, Shojiro Proceedings of the 2015 International Conference on the World Wide Web 2015-05-18 v.1 p.960-970
ACM Digital Library Link
Summary: This paper first reveals the relationship between Inverse Document Frequency (IDF), a global term weighting scheme, and information distance, a universal metric defined by Kolmogorov complexity. We concretely give a theoretical explanation that the IDF of a term is equal to the distance between the term and the empty string in the space of information distance in which the Kolmogorov complexity is approximated using Web documents and the Shannon-Fano coding. Based on our findings, we propose N-gram IDF, a theoretical extension of IDF for handling words and phrases of any length. By comparing weights among N-grams of any N, N-gram IDF enables us to determine dominant N-grams among overlapping ones and extract key terms of any length from texts without using any NLP techniques. To efficiently compute the weight for all possible N-grams, we adopt two string processing techniques, i.e., maximal substring extraction using enhanced suffix array and document listing using wavelet tree. We conducted experiments on key term extraction and Web search query segmentation, and found that N-gram IDF was competitive with state-of-the-art methods that were designed for each application using additional resources and efforts. The results exemplified the potential of N-gram IDF.

[2] Probabilistic semantic similarity measurements for noisy short texts using Wikipedia entities KM track: clusters, topics and similarity / Shirakawa, Masumi / Nakayama, Kotaro / Hara, Takahiro / Nishio, Shojiro Proceedings of the 2013 ACM Conference on Information and Knowledge Management 2013-10-27 p.903-908
ACM Digital Library Link
Summary: This paper describes a novel probabilistic method of measuring semantic similarity for real-world noisy short texts like microblog posts. Our method adds related Wikipedia entities to a short text as its semantic representation and uses the vector of entities for computing semantic similarity. Adding related entities to texts is generally a compound problem that involves the extraction of key terms, finding related entities for each key term, and the aggregation of related entities. Explicit Semantic Analysis (ESA), a popular Wikipedia-based method, solves these problems by summing the weighted vectors of related entities. However, this heuristic weighting highly depends on the rule of majority decision and is not suited to short texts that contain few key terms but many noisy terms. The proposed probabilistic method synthesizes these procedures by extending naive Bayes and achieves robust estimates of related Wikipedia entities for short texts. Experimental results on short text clustering using Twitter data indicated that our method outperformed ESA for short texts containing noisy terms.

[3] Decentralised approach for a reusable crowdsourcing platform utilising standard web servers Workshop: PUCAA: 1st international workshop on pervasive urban crowdsensing architecture and applications / Hara, Tenshi / Springer, Thomas / Bombach, Gerd / Schill, Alexander Adjunct Proceedings of the 2013 International Joint Conference on Pervasive and Ubiquitous Computing 2013-09-08 v.2 p.1063-1074
ACM Digital Library Link
Summary: Crowdsourcing has gained increasing interest during the last years as means for solving complex tasks with the help of a flexible group of contributors. The crowd can contribute with collecting data in the field, completing map information or votes for ideas or products. Even though the participation of large numbers of users with heterogeneous devices in crowdsourcing is a highly recurrent task, generic infrastructures for crowdsourcing can be hardly found. Especially the management of users, mobile devices and contributed data has to be repetitively implemented in new projects. To ease the development of crowdsourcing applications, in this paper we propose a generic platform for crowdsourcing supporting diverse crowdsourcing scenarios, the ability to handle large numbers of users and the involvement of heterogeneous mobile devices. The evaluation is based on scalability and performance experiments in order to demonstrate the feasibility of our approach.

[4] Semi-transparent Augmented Reality System Extended Abstracts / Tachikawa, Tomoya / Hara, Takenori / Toyono, Chiho / Motai, Goro / Iwazaki, Karin / Shuto, Keisuke / Uchiyama, Hiroko / Yoshimura, Sakuji Proceedings of the 2012 International Conference on Advances in Computer Entertainment 2012-11-03 p.569-572
Keywords: AR; Transparency; Exhibition
Link to Digital Content at Springer
Summary: We have developed a new Semi-Transparent Augmented Reality (AR) system that displays the inner structures of objects by making their surface semi-transparent. In this system we combine the live video of the object of interest and 3D computer graphics (3DCG) models with appropriate transparency and in proper order using AR technology. This system shows the 3DCG models of inner structures as if they existed inside the object.

[5] Image registration for text-gaze alignment Poster presentation / Martinez-Gomez, Pascual / Chen, Chen / Hara, Tadayoshi / Kano, Yoshinobu / Aizawa, Akiko Proceedings of the 2012 International Conference on Intelligent User Interfaces 2012-02-14 p.257-260
ACM Digital Library Link
Summary: Applications using eye-tracking devices need a higher accuracy in recognition when the task reaches a certain complexity. Thus, more sophisticated methods to correct eye-tracking measurement errors are necessary to lower the penetration barrier of eye-trackers in unconstrained tasks. We propose to take advantage of the content or the structure of textual information displayed on the screen to build informed error-correction algorithms that generalize well. The idea is to use feature-based image registration techniques to perform a linear transformation of gaze coordinates to find a good alignment with text printed on the screen. In order to estimate the parameters of the linear transformation, three optimization strategies are proposed to avoid the problem of local minima, namely Monte Carlo, multi-resolution and multi-blur optimization. Experimental results show that a more precise alignment of gaze data with words on the screen can be achieved by using these methods, allowing a more reliable use of eye-trackers in complex and unconstrained tasks.

[6] EDITED BOOK Human -- Computer Systems Interaction: Backgrounds and Applications 2: Part 2 Advances in Intelligent and Soft Computing 99 / Hippe, Zdzislaw S. / Kulikowski, Juliusz L. / Mroczek, Teresa 2012 n.31 p.495 Springer Berlin Heidelberg
DOI: 10.1007/978-3-642-23172-8
ISBN: 978-3-642-23171-1 (print), 978-3-642-23172-8 (online)
Link to Digital Content at Springer
== Part IV: Environment Monitoring and Robotic Systems ==
SSVEP-Based Brain-Computer Interface: On the Effect of Stimulus Parameters on VEPs Spectral Characteristics (3-14)
	+ Byczuk, M.
	+ Poryzala, P.
	+ Materka, A.
Design and Development of a Guideline for Ergonomic Haptic Interaction (15-29)
	+ Muñoz, L. M.
	+ Ponsa, P.
	+ Casals, A.
Partner Robots -- From Development to Business Implementation (31-39)
	+ Ota, Y.
Goal Understanding and Self-generating Will for Autonomous Humanoid Robots (41-55)
	+ Nauth, P.
A Talking Robot and Its Singing Performance by the Mimicry of Human Vocalization (57-73)
	+ Kitani, M.
	+ Hara, T.
	+ Hanada, H.
	+ Sawada, H.
An Orthopedic Surgical Robotic System-OrthoRoby (75-90)
	+ Barkana, D. Erol
Methods for Reducing Operational Forces in Force-Sensorless Bilateral Control with Thrust Wires for Two-Degree-of-Freedom Remote Robots (91-107)
	+ Sato, T.
	+ Sakaino, S.
	+ Yakoh, T.
== Part V: Diagnostic Systems ==
Applications of Neural Networks in Semantic Analysis of Skin Cancer Images (111-124)
	+ Przystalski, K.
	+ Nowak, L.
	+ Ogorzalek, M.
	+ Surówka, G.
Further Research on Automatic Estimation of Asymmetry of Melanocytic Skin Lesions (125-129)
	+ Cudek, P.
	+ Grzymala-Busse, J. W.
	+ Hippe, Z. S.
Multispectral Imaging for Supporting Colonoscopy and Gastroscopy Diagnoses (131-145)
	+ Switonski, A.
	+ Bieda, R.
	+ Wojciechowski, K.
A Machine Learning Approach to Mining Brain Stroke Data (147-158)
	+ Mroczek, T.
	+ Grzymala-Busse, J. W.
	+ Hippe, Z. S.
	+ Jurczak, P.
Using Eye-Tracking to Study Reading Patterns and Processes in Autism with Hyperlexia Profile (159-174)
	+ Pazzaglia, R.
	+ Ravarelli, A.
	+ Balestra, A.
	+ Orio, S.
	+ Zanetti, M. A.
Ontology Design for Medical Diagnostic Knowledge (175-189)
	+ Jaszuk, M.
	+ Szostek, G.
	+ Walczak, A.
Rule-Based Analysis of MMPI Data Using the Copernicus System (191-203)
	+ Gomula, J.
	+ Paja, W.
	+ Pancerz, K.
	+ Szkola, J.
Application of 2D Anisotropic Wavelet Edge Extractors for Image Interpolation (205-222)
	+ Adamczyk, K.
	+ Walczak, A.
Experimental Results of Model-Based Fuzzy Control Solutions for a Laboratory Antilock Braking System (223-234)
	+ Precup, R. E.
	+ Spataru, S. V.
	+ Radac, M. B.
	+ Petriu, E. M.
	+ Preitl, S.
	+ Dragos, C. A.
	+ et al
== Part VI: Educational Systems ==
Remote Teaching and New Testing Method Applied in Higher Education (237-259)
	+ Pyzik, L.
Points of View on Magnetic Levitation System Laboratory-Based Control Education (261-275)
	+ Dragos, C. A.
	+ Preitl, S.
	+ Precup, R. E.
	+ Petriu, E. M.
2D and 3D Visualizations of Creative Destruction for Entrepreneurship Education (277-294)
	+ Noyes, E.
	+ Deligiannidis, L.
Employing a Biofeedback Method Based on Hemispheric Synchronization in Effective Learning (295-309)
	+ Kaszuba, K.
	+ Kostek, B.
== Part VII: General Problems ==
Comparison of Fuzzy and Neural Systems for Implementation of Nonlinear Control Surfaces (313-324)
	+ Xie, T. T.
	+ Yu, H.
	+ Wilamowski, B. M.
Hardware Implementation of Fuzzy Default Logic (325-343)
	+ Pulka, A.
	+ Milik, A.
Dwulit's Hull as Means of Optimization of kNN Algorithm (345-358)
	+ Dwulit, M. P.
	+ Szymanski, Z.
OWiki: Enabling an Ontology-Led Creation of Semantic Data (359-374)
	+ Di Iorio, A.
	+ Musetti, A.
	+ Peroni, S.
	+ Vitali, F.
Fuzzy Genetic Object Identification: Multiple Inputs/Multiple Outputs Case (375-394)
	+ Rotshtein, A. P.
	+ Rakytyanska, H. B.
Server-Side Query Language for Protein Structure Similarity Searching (395-415)
	+ Malysiak-Mrozek, B.
	+ Kozielski, S.
	+ Mrozek, D.
A New Kinds of Rules for Approximate Reasoning Modeling (417-428)
	+ Palasinski, M.
	+ Fryc, B.
	+ Machnicka, Z.
Technical Evaluation of Boolean Recommenders (429-441)
	+ Chojnacki, S.
	+ Klopotek, M. A.
Interval Uncertainty in CPL Models for Computer Aided Prognosis (443-461)
	+ Bobrowski, L.
Neural Network Training with Second Order Algorithms (463-476)
	+ Yu, H.
	+ Wilamowski, B. M.
Complex Neural Models of Dynamic Complex Systems: Study of the Global Quality Criterion and Results (477-495)
	+ Dralus, G.

[7] "interacumos": an interactive digital cubic kaleidoscope Creative showcase & interactive art / Kanebako, Junichi / Oda, Masafumi / Matsuo, Kanako / Shuto, Keisuke / Hara, Takenori / Motai, Goro / Yamazaki, Minori / Uchiyama, Hiroko Proceedings of the 2011 International Conference on Advances in Computer Entertainment Technology 2011-11-08 p.84
ACM Digital Library Link
Summary: We developed a new digital kaleidoscope called "interacumos," which generates interactive videos with depth perception based on the infinite reflections of a six-sided mirrored cubic kaleidoscope. We installed OLED panels and pressure sensors in a cubic kaleidoscope, "interacumos" analyzes movements of the hand with pressure sensors and generates interactive videos in real time. As a result, the user can enjoy interactive videos as if playing a tune on an instrument.

[8] Story tube "Sto-tu" Creative showcase / Uchiyama, Hiroko / Sato, Akiko / Takai, Mai / Shibasaki, Mina / Takeda, Yuki / Hara, Takenori / Ookura, Masahiro / Tanaka, Mina / Komatsubara, Shigeru Proceedings of the 2009 International Conference on Advances in Computer Entertainment Technology 2009-10-29 p.447
ACM Digital Library Link
Summary: Recently, several Augmented Reality (AR) Systems have been proposed [Yoshida et al. 2008]. We developed a new system which is a combination of a "trompe-l'oeil" image and AR technology which allows a user to experience and enjoy multi-media content in an unprecedented manner. This system creates a composite of CG and video taken from a camera which is inserted into a tube, with the "trompe-l'oeil"-style story pictures drawn inside the tube. The user then advances through the story by moving the camera back and forth inside the tube. This means the user can enjoy the story contents in a tangible and interactive environment with an intuitive interface. We maintain our experiments that our system enables the user to appreciate and enjoy a typical Japanese fantasy story.

[9] SHI KI BAKO "Box of Four Seasons" Creative showcase / Uchiyama, Hiroko / Sato, Akiko / Takai, Mai / Shibasaki, Mina / Ookura, Masahiro / Imai, Masataka / Hara, Takenori / Takeda, Yuki / Tanaka, Mina / Komatsubara, Shigeru Proceedings of the 2009 International Conference on Advances in Computer Entertainment Technology 2009-10-29 p.450
ACM Digital Library Link
Summary: Opening the drawers of "Box of Four Seasons", you could enjoy nature and culture in Japan. Nature and culture of each season are stowed away into each drawer, and awake vividly with AR technology. You could find a joy of living with culture nurtured in nature of the earth.

[10] User Profiling for Web Search Based on Biological Fluctuation Agents, Avatars and Personalisation / Arase, Yuki / Hara, Takahiro / Nishio, Shojiro HCI International 2009: 13th International Conference on Human-Computer Interaction, Part III: Ambient, Ubiquitous and Intelligent Interaction 2009-07-19 v.3 p.239-247
Keywords: User profile; Web search; biological fluctuation
Link to Digital Content at Springer
Summary: Because of the information flood on the Web, it has become difficult to search necessary information. Although Web search engines assign authority values to Web pages and show ranked results, it is not enough to find information of interest easily, as users have to comb through reliable but out of the focus information. In this situation, personalization of Web search results is effective. To realize the personalization, a user profiling technique is essential, however, since the users' interests are not stable and are versatile, it should be flexible and tolerant to change of the environment. In this paper, we propose a user profiling method based on the model of the organisms' flexibility and environmental tolerance. We review the previous user profiling methods and discuss the adequacy of applying this model to user profiling.

[11] A game based approach to assign geographical relevance to web images User interfaces and mobile web/session: mobile web / Arase, Yuki / Xie, Xing / Duan, Manni / Hara, Takahiro / Nishio, Shojiro Proceedings of the 2009 International Conference on the World Wide Web 2009-04-20 p.811-820
Keywords: geographical relevance, human computation, image annotation, image search
ACM Digital Library Link
Summary: Geographical context is very important for images. Millions of images on the Web have been already assigned latitude and longitude information. Due to the rapid proliferation of such images with geographical context, it is still difficult to effectively search and browse them, since we do not have ways to decide their relevance. In this paper, we focus on the geographical relevance of images, which is defined as to what extent the main objects in an image match landmarks at the location where the image was taken. Recently, researchers have proposed to use game based approaches to label large scale data such as Web images. However, previous works have not shown the quality of collected game logs in detail and how the logs can improve existing applications. To answer these questions, we design and implement a Web-based and multi-player game to collect human knowledge while people are enjoying the game. Then we thoroughly analyze the game logs obtained during a three week study with 147 participants and propose methods to determine the image geographical relevance. In addition, we conduct an experiment to compare our methods with a commercial search engine. Experimental results show that our methods dramatically improve image search relevance. Furthermore, we show that we can derive geographically relevant objects and their salient portion in images, which is valuable for a number of applications such as image location recognition.

[12] Association thesaurus construction methods based on link co-occurrence analysis for wikipedia KM: semantic techniques / Ito, Masahiro / Nakayama, Kotaro / Hara, Takahiro / Nishio, Shojiro Proceedings of the 2008 ACM Conference on Information and Knowledge Management 2008-10-26 p.817-826
ACM Digital Library Link
Summary: Wikipedia, a huge scale Web based encyclopedia, attracts great attention as an invaluable corpus for knowledge extraction because it has various impressive characteristics such as a huge number of articles, live updates, a dense link structure, brief anchor texts and URL identification for concepts. We have already proved that we can use Wikipedia to construct a huge scale accurate association thesaurus. The association thesaurus we constructed covers almost 1.3 million concepts and its accuracy is proved in detailed experiments. However, we still need scalable methods to analyze the huge number of Web pages and hyperlinks among articles in the Web based encyclopedia.
    In this paper, we propose a scalable method for constructing an association thesaurus from Wikipedia based on link co-occurrences. Link co-occurrence analysis is more scalable than link structure analysis because it is a one-pass process. We also propose integration method of tfidf and link co-occurrence analysis. Experimental results show that both our proposed methods are more accurate and scalable than conventional methods. Furthermore, the integration of tfidf achieved higher accuracy than using only link co-occurrences.

[13] OPA browser: a web browser for cellular phone users Web / Arase, Yuki / Hara, Takahiro / Uemukai, Toshiaki / Nishio, Shojiro Proceedings of the 2007 ACM Symposium on User Interface Software and Technology 2007-10-07 p.71-80
ACM Digital Library Link
Summary: Cellular phones are widely used to access the WWW. However, most available Web pages are designed for desktop PCs. Cellular phones only have small screens and poor interfaces, and thus, it is inconvenient to browse such large sized pages. In addition, cellular phone users browse Web pages in various situations, so that appropriate presentation styles for Web pages depend on users' situations. In this paper, we propose a novel Web browsing system for cellular phones that allocates various functions for Web browsing on each numerical key of a cellular phone. Users can browse Web pages comfortably, selecting appropriate functions according to their situations by pushing a single button.

[14] A web browsing system for cellular-phone users based on adaptive presentation / Arase, Yuki / Maekawa, Takuya / Hara, Takahiro / Uemukai, Toshiaki / Nishio, Shojiro Universal Access in the Information Society 2007 v.6 n.3 p.259-271
Link to Digital Content at Springer
Summary: Cellular phones are widely used to access the Web. However, most available Web pages are designed for desktop PCs, and it is inconvenient to browse these large Web pages on a cellular phone with a small screen and poor interfaces. Users who browse a Web page on a cellular phone have to scroll through the whole page to find the desired content, and must then search and scroll within that content in detail to get useful information. This paper describes the design and implementation of a novel Web browsing system for cellular phones. This system includes a Web page overview to reduce scrolling operations when finding objective content within the page. Furthermore, it adaptively presents content according to its characteristics to reduce burdensome operations when searching within content.

[15] Image classification for mobile web browsing Adaptivity & mobility / Maekawa, Takuya / Hara, Takahiro / Nishio, Shojiro Proceedings of the 2006 International Conference on the World Wide Web 2006-05-23 p.43-52
Keywords: mobile computing, web browsing, web images
ACM Digital Library Link
Summary: It is difficult for users of mobile devices such as cellular phones equipped with a small screen and a poor input interface to browse Web pages designed for desktop PCs with large displays. Many studies and commercial products have tried to solve this problem. Web pages include images that have various roles such as site menus, line headers for itemization, and page titles. However, most studies of mobile Web browsing haven't paid much attention to the roles of Web images. In this paper, we define eleven Web image categories according to their roles and use these categories for proper Web image handling. We manually categorized 3,901 Web images collected from forty Web sites and extracted image features of each category according to the classification. By making use of the extracted features, we devised an automatic Web image classification method. Furthermore, we evaluated the automatic classification of real Web pages and achieved up to 83.1% classification accuracy. We also implemented an automatic Web page scrolling system as an application of our automatic image classification method.

[16] A web browsing system based on adaptive presentation of web contents for cellular phones Mobile web/accessibility overlaps / Arase, Yuki / Maekawa, Takuya / Hara, Takahiro / Uemukai, Toshiaki / Nishio, Shojiro Proceedings of the 2006 International Cross-Disciplinary Conference on Web Accessibility (W4A) 2006-05-22 p.86-89
ACM Digital Library Link
www.w4a.info/2006/prog/12-arase.pdf
Summary: Cellular phones have already been widely used to access the Web. However, most existing Web pages are designed for desktop PCs, and thus, it is inconvenient to browse these large Web pages on a cellular phone with a small screen and poor interfaces. Users who browse a Web page on a cellular phone have to scroll the whole page to find an objective content, and then, have to scroll within the content in detail to get useful information. In this paper, we propose a novel browsing system to break off these burdensome operations by adaptively presenting Web contents according to their characteristics.

[17] An agent system for ontology sharing on WWW Posters / Nakayama, Kotaro / Hara, Takahiro / Nishio, Shojiro Proceedings of the 2005 International Conference on the World Wide Web 2005-05-10 v.2 p.964-965
Keywords: agent technologies, ontology, semantic web, web services
ACM Digital Library Link
Summary: Semantic Web Services (SWS), a new generation WWW technology, will facilitate the automation of Web service tasks, including automated Web service discovery, execution, composition and mediation by using XML based metadata and ontology. There have been several efforts to build knowledge representation languages for Web Services. However, only few attempts have so far been made to develop applications based on SWS. Especially, front-end agent systems for users are one of the urgent research areas. The purpose of this paper is to introduce our new integrated front-end agent system for ontology management and SWS management.