| A Constructive Approach to Organizational Learning in a Tactical Operations Centre | | BIBAK | PDF | 7-22 | |
| Stuart G. Grant | |||
| The Design of Web Sites Adaptable to Emotion-related Aspects | | BIBAK | PDF | 23-38 | |
| Giuditta Gugliotta; Fabio Paternò | |||
| Virtual Meeting Analyzer: A Web application to visualize and analyze social networks emerging in group meetings | | BIBAK | PDF | 39-51 | |
| Alessandro Giuseppe Privitera; Francesco Martino; Luciano Gamberini | |||
| Creating Cool Technologies | | BIBA | PDF | 60-61 | |
| Janet C. Read; Matthew Horton; Daniel Fitton; Gavin Sim; Linda Little | |||
| Who actually wants to use 'the killer app'? Perceptions of Location Based Services in the Young and Old | | BIBAK | PDF | 63-71 | |
| Lisa Thomas | |||
| Too Cool at School -- Understanding Cool Teenagers | | BIBAK | PDF | 73-91 | |
| Matthew Horton; Janet C. Read; Daniel Fitton; Nicola Toth; Linda Little | |||
| Understanding Cool: An Analytic Exploration of Contributing Factors for Teens | | BIBAK | PDF | 93-102 | |
| D. Scott McCrickard; Jeremy Barksdale; Felicia Doswell | |||
| Measuring the existence of cool using an extended Social Relations Model | | BIBAK | PDF | 103-115 | |
| J. P. Gerber; Carly Geiman | |||
| Situated Techno-Cools: factors that contribute to making technology cool in a given context of use | | BIBAK | PDF | 117-139 | |
| Alma Leora Culén; Andrea Alessandro Gasparini | |||
| Constructing the Cool Wall: A Tool to Explore Teen Meanings of Cool | | BIBAK | PDF | 141-162 | |
| Dan Fitton; Janet C. Read; Matthew Horton; Linda Little; Nicola Toth; Yukang Guo | |||
| Online violence: Not beautiful enough... not thin enough. Anorectic testimonials in the web | | BIBAK | PDF | 169-186 | |
| Teresa Sofia Castro; Antonio Osorio | |||
| The case of Digital Writing in Instant Messaging: When cyber written productions are closer to the oral code than the written code | | BIBAK | PDF | 187-214 | |
| Tonia Lanchantin; Aurélie Simoës-Perlant; Pierre Largy | |||
| Killing Non-Human Animals in Video Games: A Study on User Experience and Desensitization to Violence Aspects | | BIBAK | PDF | 215-243 | |
| Luca Chittaro; Riccardo Sioni | |||