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VAMR Tables of Contents: 13-113-214-114-215

VAMR 2013: 6th International Conference on Virtual, Augmented and Mixed Reality, Part I: Designing and Developing Virtual and Augmented Environments

Fullname:VAMR 2014: 6th International Conference on Virtual, Augmented and Mixed Reality, Part I: Designing and Developing Virtual and Augmented Environments
Note:Volume 16 of HCI International 2014
Editors:Randall Shumaker; Stephanie Lackey
Location:Heraklion, Crete, Greece
Dates:2014-Jun-22 to 2014-Jun-27
Publisher:Springer International Publishing
Series:Lecture Notes in Computer Science 8525
Standard No:DOI: 10.1007/978-3-319-07458-0 hcibib: VAMR14-1; ISBN: 978-3-319-07457-3 (print), 978-3-319-07458-0 (online)
Links:Online Proceedings | Conference Website
  1. VAMR 2014-06-22 Volume 1
    1. Interaction Devices, Displays and Techniques in VAMR
    2. Designing Virtual and Augmented Environments
    3. Avatars and Virtual Characters
    4. Developing Virtual and Augmented Environments

VAMR 2014-06-22 Volume 1

Interaction Devices, Displays and Techniques in VAMR

Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices BIBAKFull-Text 3-13
  Eliane Balaa; Mathieu Raynal; Youssef Bou Issa; Emmanuel Dubois
Multimodal Interfaces and Sensory Fusion in VR for Social Interactions BIBAKFull-Text 14-24
  Esubalew Bekele; Joshua W. Wade; Dayi Bian; Lian Zhang; Zhi Zheng; Amy Swanson; Medha Sarkar; Zachary Warren; Nilanjan Sarkar
Multi-modal Interaction System to Tactile Perception BIBAKFull-Text 25-34
  Lorenzo Cavalieri; Michele Germani; Maura Mengoni
Principles of Dynamic Display Aiding Presence in Mixed Reality Space Design BIBAKFull-Text 35-43
  Inkyung Choi; Jihyun Lee
Combining Multi-Sensory Stimuli in Virtual Worlds -- A Progress Report BIBAKFull-Text 44-54
  Julia Fröhlich; Ipke Wachsmuth
R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving Objects BIBAKFull-Text 55-64
  Satoshi Hashiguchi; Yohei Sano; Fumihisa Shibata; Asako Kimura
Expansion of the Free Form Projection Display Using a Hand-Held Projector BIBAFull-Text 65-74
  Kaoru Kenjo; Ryugo Kijima
Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and Its Effects on the Explicit Long-Term Memories of the Subjects BIBAFull-Text 75-84
  Evelyne Lombardo
Research and Simulation on Virtual Movement Based on Kinect BIBAFull-Text 85-92
  Qi Luo; Guohui Yang
A Natural User Interface for Navigating in Organized 3D Virtual Contents BIBAKFull-Text 93-104
  Guido Maria Re; Monica Bordegoni
Requirements for Virtualization of AR Displays within VR Environments BIBAKFull-Text 105-116
  Erik Steindecker; Ralph Stelzer; Bernhard Saske
Robot Behavior for Enhanced Human Performance and Workload BIBAKFull-Text 117-128
  Grace Teo; Lauren Reinerman-Jones

Designing Virtual and Augmented Environments

Subjective-Situational Study of Presence BIBAKFull-Text 131-138
  Nataly Averbukh
Development of a Squad Level Vocabulary for Human-Robot Interaction BIBAKFull-Text 139-148
  Daniel Barber; Ryan W. Wohleber; Avonie Parchment; Florian Jentsch; Linda Elliott
Towards an Interaction Concept for Efficient Control of Cyber-Physical Systems BIBAKFull-Text 149-158
  Ingo Keller; Anke Lehmann; Martin Franke; Thomas Schlegel
3D Design for Augmented Reality BIBAKFull-Text 159-169
  Ivar Kjellmo
Don't Walk into Walls: Creating and Visualizing Consensus Realities for Next Generation Videoconferencing BIBAFull-Text 170-180
  Nicolas H. Lehment; Philipp Tiefenbacher; Gerhard Rigoll
Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/Intent BIBAKFull-Text 181-190
  Joseph B. Lyons; Paul R. Havig
Delegation and Transparency: Coordinating Interactions So Information Exchange Is No Surprise BIBAKFull-Text 191-202
  Christopher A. Miller
Trust and Consequences: A Visual Perspective BIBAKFull-Text 203-214
  Emrah Onal; John O'Donovan; Laura Marusich; Michael S. Yu; James Schaffer; Cleotilde Gonzalez; Tobias Höllerer
Choosing a Selection Technique for a Virtual Environment BIBAKFull-Text 215-225
  Danilo Souza; Paulo Dias; Beatriz Sousa Santos
Augmented Reality Evaluation: A Concept Utilizing Virtual Reality BIBAFull-Text 226-236
  Philipp Tiefenbacher; Nicolas H. Lehment; Gerhard Rigoll

Avatars and Virtual Characters

Good Enough Yet? A Preliminary Evaluation of Human-Surrogate Interaction BIBAKFull-Text 239-250
  Julian, IV Abich; Lauren E. Reinerman-Jones; Gerald Matthews; Gregory F. Welch; Stephanie J. Lackey; Charles E. Hughes; Arjun Nagendran
A Design Methodology for Trust Cue Calibration in Cognitive Agents BIBAKFull-Text 251-262
  Ewart J. de Visser; Marvin Cohen; Amos Freedy; Raja Parasuraman
Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual Characters BIBAFull-Text 263-273
  Maurizio Mancini; Andrei Ermilov; Ginevra Castellano; Fotis Liarokapis; Giovanna Varni; Christopher Peters
AR Navigation System Using Interaction with a CG Avatar BIBAFull-Text 274-281
  Hirosuke Murata; Maiya Hori; Hiroki Yoshimura; Yoshio Iwai
Virtual Humans for Interpersonal and Communication Skills' Training in Crime Investigations BIBAKFull-Text 282-292
  Konstantinos Mykoniatis; Anastasia Angelopoulou; Michael D. Proctor; Waldemar Karwowski
The Avatar Written upon My Body: Embodied Interfaces and User Experience BIBAKFull-Text 293-304
  Mark Palmer
How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario? BIBAKFull-Text 305-316
  Adam Qureshi; Christopher Peters; Ian Apperly

Developing Virtual and Augmented Environments

An Image Based Approach to Hand Occlusions in Mixed Reality Environments BIBAKFull-Text 319-328
  Andrea F. Abate; Fabio Narducci; Stefano Ricciardi
Assembly of the Virtual Model with Real Hands Using Augmented Reality Technology BIBAKFull-Text 329-338
  Poonpong Boonbrahm; Charlee Kaewrat
Future Media Internet Technologies for Digital Domes BIBAKFull-Text 339-350
  Dimitrios Christopoulos; Efstathia Hatzi; Anargyros Chatzitofis; Nicholas Vretos; Petros Daras
Fast and Accurate 3D Reproduction of a Remote Collaboration Environment BIBAKFull-Text 351-362
  ABM Tariqul Islam; Christian Scheel; Ali Shariq Imran; Oliver Staadt
From Image Inpainting to Diminished Reality BIBAKFull-Text 363-374
  Norihiko Kawai; Tomokazu Sato; Naokazu Yokoya
A Semantically Enriched Augmented Reality Browser BIBAKFull-Text 375-384
  Tamás Matuszka; Sándor Kámán; Attila Kiss
Mobile Augmentation Based on Switching Multiple Tracking Method BIBAKFull-Text 385-395
  Ayaka Miyagi; Daiki Yoshihara; Kei Kusui; Asako Kimura; Fumihisa Shibata
Hand Tracking with a Near-Range Depth Camera for Virtual Object Manipulation in an Wearable Augmented Reality BIBAKFull-Text 396-405
  Gabyong Park; Taejin Ha; Woontack Woo
Matching Levels of Task Difficulty for Different Modes of Presentation in a VR Table Tennis Simulation by Using Assistance Functions and Regression Analysis BIBAKFull-Text 406-417
  Daniel Pietschmann; Stephan Rusdorf
A Pen Based Tool for Annotating Planar Objects BIBAKFull-Text 418-427
  Satoshi Yonemoto