| Mobile HCI: Issues Surrounding Cognition, Distraction, Usability and Performance | | BIBA | Full-Text | 1-14 | |
| Robin Deegan | |||
| Life-Long Collections: Motivations and the Implications for Lifelogging with Mobile Devices | | BIBA | Full-Text | 15-36 | |
| Niamh Caprani; Paulina Piasek; Cathal Gurrin; Noel E. O'Connor; Kate Irving; Alan F. Smeaton | |||
| Examining Mobile Tasks and Devices: Developing a User Centric Guideline | | BIBA | Full-Text | 37-53 | |
| Karen Carey; Markus Helfert; Donal FitzPatrick | |||
| Older Adults with AMD as Co-Designers of an Assistive Mobile Application | | BIBA | Full-Text | 54-70 | |
| Lilit Hakobyan; Jo Lumsden; Dympna O'Sullivan | |||
| Evolving Mobile Prototypes towards the Best-Suited Design and Interaction Schema Using the Genetic Algorithm | | BIBA | Full-Text | 1-9 | |
| Ragaad AlTarawneh; Shah Rukh Humayoun | |||
| Empirical Evaluation of Smartphone Augmented Reality Browsers in an Urban Tourism Destination Context | | BIBA | Full-Text | 10-31 | |
| Zornitza Yovcheva; Dimitrios Buhalis; Christos Gatzidis; Corné P.J.M. van Elzakker | |||
| A Case Study of Research through the App Store: Leveraging the System UI as a Playing Field for Improving the Design of Smartphone Launchers | | BIBA | Full-Text | 32-45 | |
| Matthias Böhmer; Antonio Krüger | |||
| Designing for Frustration and Disputes in the Family Car | | BIBA | Full-Text | 46-60 | |
| Chandrika Cycil; Mark Perry; Eric Laurier | |||
| Belfast Soundwalks: Experiences in Sound and Place through Locative Media | | BIBA | Full-Text | 61-72 | |
| Sarah Bass; Pedro Rebelo | |||
| Reflections on U-PriSM 2: The Second Workshop on Usable Privacy and Security for Mobile Devices | | BIBA | Full-Text | 73-78 | |
| Sonia Chiasson; Heather Crawford; Serge Egelman; Pourang Irani | |||
| The Case for Mobile Devices as Assistive Learning Technologies: A Literature Review | | BIBA | Full-Text | 1-15 | |
| Lorna McKnight | |||
| Evaluating the Effectiveness of a Mobile Location-Based Intervention for Improving Human-Computer Interaction Students' Understanding of Context for Design | | BIBA | Full-Text | 16-31 | |
| Abeer Alnuaim; Praminda Caleb-Solly; Christine Perry | |||
| The Practical Accomplishment of Location-Based Game-Play: Design and Analysis of Mobile Collaborative Gaming | | BIBA | Full-Text | 32-50 | |
| Frode Guribye; Jo Dugstad Wake; Barbara Wasson | |||
| Duography in the Classroom: Creative Engagement with Two-sided Mobile Phone Photography | | BIBA | Full-Text | 51-67 | |
| Florian Güldenpfennig; Wolfgang Reitberger; Eva Ganglbauer; Geraldine Fitzpatrick | |||
| Affective Quality of Audio Feedback on Mobile Devices in Different Contexts | | BIBA | Full-Text | 1-21 | |
| Julia Seebode; Robert Schleicher; Sebastian Möller | |||
| Unobtrusive Observation of Cycling Tourists in the Wild | | BIBA | Full-Text | 22-42 | |
| Benjamin Poppinga; Martin Pielot; Wilko Heuten; Susanne Boll | |||
| An Evaluation Framework for Context of Use in Mobility | | BIBA | Full-Text | 43-58 | |
| Yaser Mowafi; Ahmad Zmily | |||
| Towards Evaluating the Quality of Experience of Remote Patient Monitoring Services: A Study Considering Usability Aspects | | BIBA | Full-Text | 59-89 | |
| Lea Skorin-Kapov; Ognjen Dobrijevic; Domagoj Piplica | |||